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You are viewing Cheat Codes for The Sims : Makin' Magic

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Game Name : The Sims : Makin' Magic
System : PC - Windows
Date Added : 2005-08-31 18:42:45
Views : 23783


Cheat Codes
While playing a game, press [Ctrl] + [Shift] + C to display a prompt box in the upper left corner of the screen. Then, enter one of the following codes : Note: Enter (Exclamation point) at the prompt to repeat the last cheat entered. Enter a (Semi-colon) between codes to enter multiple codes at the same time.

Result - Code:

1000 Simoleons - rosebud
Add new family history stat to the current family - hist_add
Appends the route destination list to AllRoutes.txt
every time a route is found - write_destlist
Architecture tools automatically set the level as needed - auto_level
Automatically import and load indicated FAM file - import (fAM file)
Check and fix required lot objects - prepare_lot
Completely flush app to VM file when running Windows NT - flush
Crash game - crash
Create moat or streams - water_tool
Create shrunk_text_#.bmp files shrink_text (font_size)
Create-a-character mode - edit_char
Display personality and interests - interests
Draw all animation frames disabled - draw_all_frames off
Draw all animation frames enabled - draw_all_frames on
Draw colored dots at each person's origin - draw_origins
Dump entire memory to - core_dump_(date:time).txt core_dump
Dump selected person's motive contribution curve to a file - dump_mc
End sim logging - sim_log end
Execute "file.cht" file as a list of cheats - cht (filename)
Floorable grid disabled - draw_floorable off
Floorable grid enabled - draw_floorable on
Force an assert for testing - assert
Log animations in the event log window - log_animations
Map editor disabled - map_edit off
Map editor enabled - map_edit on
Move any object - move_objects
Prevent web browser crashes - browser_failsafe
Preview animations disabled - preview_anims off
Preview animations enabled - preview_anims on
Programmer stats - tile_info
Quit game - quit
Read in behavior tuning constants from Tuning.txt - #import
Rebuilds entire control panel/UCP from scratch - rebuild_cp
Rematch dependent textures and regenerate bitmaps
for all user characters - refresh_textures
Restore tutorial - restore_tut
Rotate camera - rotation [0-3]
Routing debug balloons disabled - route_balloons off
Routing debug balloons enabled - route_balloons on
Save currently loaded house - save
Save family history - file history
Say "plugh" - plugh
Say "porntipsguzzardo" - porntipsguzzardo
Say "xyzzy" - xyzzy
Selected person's path displayed - draw_routes on
Selected person's path hidden - draw_routes off
Set event logging mask - log_mask
Set free thinking level - autonomy [1-100]
Set game speed - sim_speed [-1000-1000]
Set grass change value - edit_grass [number)
Set grass growth - grow_grass [0-150]
Set lot size - lot_size [number)
Set maximum milliseconds to allow simulator - sim_limit (milliseconds)
Set sim speed - sim_speed [-1000 - 1000]
Set time of day (unpatched game version) - set_hour [1-24]
Set z offset for thought bubbles - bubble_tweak (z offset value)
Sets the neighborhood directory to the path - (directory path)
Sets whether menu items appear for in use objects - allow_inuse
Show memory view window in debug builds of the game - memview
Start sim logging - sim_log begin
Ticks disabled - sweep off
Ticks enabled - sweep on
Tile information displayed- tile_info on
Tile information hidden - tile_info off
Toggle assets report - report_assets
Toggle automatic object reset feature - auto_reset
Toggle calls to PeekMessage within sim loop - sim_peek
Toggle camera mode - cam_mode
Toggle music - music
Toggle object compression in save file - obj_comp
Toggle quaternion transformations - quats
Toggle sound log window - sound_log
Toggle sounds - sound
Toggle web page creation - html
Trigger sound event - soundevent
Write out an RTE file every time a route is found - write_routes
Write out behavior tuning constants to Tuning.txt - #export





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